Why Virtua Fighter is chess to other combating game’s chequers

Editor’s note: After an outrageously long hiatus, Sega’s Virtua Fighter is back with the release of Ultimate Face-off on PlayStation this coming week. Suzuki kept the most crucial details to himself and Dead or Alive’s combating system was doomed to an everlasting fourth-tier status listed below Sega and Namco’s 3D fighters, despite sticking to the three-button control required and a rock/paper/scissors structure that appeared to be Virtua Fighter’s key to excellence.It’s clear that Virtua Fighter’s magic was always far more than 8 directions, three buttons and an age-old tripartite rule structure. It’s in the physicality of the designs and the specific dynamics of Suzuki’s Virtua violence – and it’s all really much in the Yu Suzuki mould, where the term ‘Virtua’ has as much to do with innovative virtuosity as it does virtual reality.Read more
Read More

By admin