Individuals Can Fly Gets Phosphor Games

Individuals Can Fly revealed it has acquired Phosphor Games and relabelled the studio People Can Fly Chicago.
Phosphor Games was established in 2009 and is a mid-size developer led by Justin Corcoran, Jarod Pranno, and Chip Sineni. It has experience with Unreal Engine and has developed games including The Brookhaven Experiment, Heroes Reborn: Gemini, and Nether.
” A brand-new chapter opens for our group,” said Phosphor Games CEO Justin Corcoran. “We are really thrilled to be joining Individuals Can Fly to open a brand name brand-new Triple-A studio– People Can Fly Chicago. Our goal is to enhance PCF’s presence in the United States and help construct People Can Fly as an international brand.”
People Can Fly CEO Sebastian Wojciechowski added, “Taking control of the Phosphor Games’ team is merely an execution of our technique, announced during PCF Group’s recent IPO. With the variety of on-going projects, we require well-seasoned, enthusiastic specialists to bring our plans to fruition.”

” Thinking about Phosphor’s group experience and quality I’m sure they will be a great addition to the PCF household and will facilitate our growth. Invite on board!”
Individuals Can Fly was established in 2002 and operates studios in Warsaw, Rzeszów, Łódź, New York City, Newcastle, and Montreal. They are understood for Painkiller, Bulletstorm, and the recently launched RPG shooter, Outriders.
The designer is currently dealing with two AAA projects: one game for Square Enix and an action-adventure title for Take-Two Interactive.

After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead expert in2012 Complete Post – people-can-fly-acquires-phosphor-games/
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