Battleborn servers to close down permanently January 25

Transmission’s multiplayer release Battleborn will be taken offline later on this month. The imaginative however sadly not successful release will shut down its servers on January 25, rendering the game totally unplayable, even in single-player mode.
Releasing in May 2016 on PS4, PC, and Xbox One, Battleborn used gamers a choice of team-based multiplayer modes, featuring a roster of beautiful and creative hero archetypes. While Battleborn used a much different experience to that of Blizzard’s Overwatch– launched simple weeks later– the latter title completely overshadowed and controlled Transmission’s effort, essentially killing Battleborn right out of the starting gate. Battleborn would shift to a free-to-play format in 2017, however by that point the iceberg was well in view.
In a mournful thread on Twitter, Battleborn writer Aaron Linde lamented the approaching shutdown, keeping in mind that a video game developers put numerous hours of their lives into developing will simply disappear in its totality. Linde’s ideas represent a human truth to much of modern gaming. Where once today’s games were simply tomorrow’s “retro releases,” Always-Online titles such as Battleborn will basically vaporize, consigned to be kept in mind in history books and the memories of those who experienced them.
Ultimately, Overwatch was the better game, but that doesn’t suggest Battleborn deserved as harsh a fate as it got. Regardless, I doubt very much Battleborn will ever be truly “forgotten” in the record of video gaming.

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By admin