Blizzard brings an end to a decade of advancement on StarCraft II

After 10 extraordinary years of sci-fi technique action, Blizzard Entertainment has actually announced that it is stopping development of further content for among its most successful releases of all-time, StarCraft II.
In a statement on the Blizzard website, Vice President Rob Bridenbecker said that the team were “forever grateful” for the StarCraft community’s assistance over the previous decade, and that the developer would now be solely focusing on balance tweaks, bug repairs and, most importantly, “what comes next” for the intergalactic warfaring franchise.
” We’re going to continue supporting StarCraft II in the exact same manner as we have with our previous longstanding video games, such as Brood War, focusing primarily on what our core and competitive communities appreciate many,” noted Bridenbecker. “What this indicates is that we’re not going to be producing extra for-purchase material, such as Leaders and War Chests, but we will continue doing season rolls and needed balance fixes progressing.”
” We understand a few of our players have actually been eagerly anticipating some of the things we’re moving away from, Bridenbecker continues, “but the good news is this change will release us up to think about what’s next, not just with regard to StarCraft II, however for the StarCraft universe as a whole.”
While Blizzard has actually no revealed StarCraft projects on the horizon, the appeal of the series – both from a single-player and an esports viewpoint – all however ensures that the conflict between the Terrans, the Zerg, the Protoss, and any other alien race that considers itself up for the ruck will continue into the next generation … and beyond.
StarCraft II is readily available now on PC.

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