Axiom Edge 2 is delayed into the very first half of next year

Axiom Brink 2, the sequel to developer Thomas Happ’s well-known retro-styled Metroid-a-like, will no longer launch this year as initially expected, and is now due in the first half of2021 Breaking the hold-up news in a post on his blog site, Happ explained that while in 2015’s expose trailer enthusiastically culminated in the words “Coming Fall 2020”, that will no longer be the case. “I initially based my prediction on the remaining features on my job list and for how long those jobs took when I was making Axiom Verge,” Happ composed; ultimately, however, a variety of unanticipated elements – consisting of the inescapable unpredictability triggered by the continuous pandemic – have “led my project schedule astray.” Happ goes through each contributing consider more information as part of his article but, succinctly, issues have emerged from Axiom Edge 2’s enemies – which no longer follow a repaired path, unlike those seen in the original video game – as well as its more complex art design, requiring smooth tiles that can mix into one another. The latter need, says Happ, has “far reaching implications for the style, art, and ultimately feel of the game”. Learn more
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